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Disc and Raiding

Re: Disc and Raiding

Postby Floaties » June 26th, 2011, 4:05 pm

The only time i'm not in Inner Will as disc is Sinestra. Just like Shard of Woe, it's necessary to lose a small amount of healing power for a great amount of healing per mana.
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Re: Disc and Raiding

Postby Ashleycakez » June 26th, 2011, 4:49 pm

But if your gear isn't uber, isn't using Inner Will more beneficial?
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Re: Disc and Raiding

Postby Floaties » June 26th, 2011, 5:41 pm

That's almost what i'm saying.

Inner Will is always better as disc, even with completely decked out full BiS.

except for Sinestra
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Re: Disc and Raiding

Postby Ashleycakez » June 26th, 2011, 5:48 pm

Woooooooooow. I suck at reading hahaha. My bad. :D
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Re: Disc and Raiding

Postby Kryptonight » December 6th, 2011, 7:33 am

I find Discipline very useful for a lot of encounters, whether it be BoT BwD FL or even DS. Atonement healing is a big help, trust me... when you have archangel in your build and you're stacking your smite and holy fire damage (for more healing power) in a sense is somewhat like an AoE.

If every player is stacked in lets say a Magmaw fight or perhaps even Nef, your smite heal always goes to lowest health player that's closest, meaning if you spam it, it will heal whoever has the lowest health, right? But a big helping part of atonement healing is that archangel restores 5% of total mana when used and has a 30 second cooldown. That's a 10% per minute regain of total mana as well as your heals of every spell being increased by 15%.

Keeping your shield up is important too, assuming you won't be specced into strength and soul, you can't keep a constant uptime on shields for main tank, smites reduce the cooldown on your penance if specced properly so it helps a lot.

As far as AoE healing goes, it is a bit of a challenge but we help a lot (we can shield low health targets while the raid healer gets them all up in time for the next blow), we can also use prayer of mending with our 15% healing buff which is quite nice. Discipline obviously won't be as AoE efficient as Holy, but it is quite useful in my opinion, to have a disc priest in the group.
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Re: Disc and Raiding

Postby Skippyninja » January 16th, 2012, 5:45 am

Just something to consider: Holy Paladins are no longer the best tank healing option for EVERY encounter, some fights they are much better as raid heals (they feel more like a holy priest wearing plate atm, not necessarily a bad thing, just not used to it). In these events a disc priest (or a druid/shammy but we all know priests are win) is the better option thanks to it's arsenal of agressive mitigaion. One example is Warlord Zon'ozz (volleyball/ping pong) the huge damage spikes are flattened by PW:S and DA, esp if you're stacking a ton of mastery.
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