Twintop wrote:Nixx wrote:Are we really weighing 2orbprocs vs 3orbnoproc? Shouldn't the real question be 2orbprocs vs whateverelsewe'dbecastingprocs (ie MF)?
That's the perspective I'm taking on this, at least, because normally you wouldn't even consider casting a 2orb DP because it is a 1GCD loss overall. If we assume that a 2orb DP with every proc/cd/buff will never, ever, EVAR be better than a 3orb DP then the entire debate becomes moot.
In reality we need to determine a few things (in order):
- Is the situation: 1 GCD left to cast with proc X, 2orbs ready.
- Will a 2orb DP with all these procs do more damage than a 3orb DP without these procs would?
- Will the amount of damage done by (DPx2*Buffs - DPx3) be greater than {INSERT ABILITY OFF CD HERE}?
If you can do 14000*3 for 1 MF cast OR you could do 2000 more damage from a DPx2*Buffs than you would if you waited for DPx3 normally, then you should cast the MF. If not...well, that's where things get complicated.
Maybe I'm missing something then or just misunderstanding you.
DP scales linearly with the number of orbs, right? So the damage of a 3 orb DP shouldn't matter since you're still converting orbs into damage at the same rate and not losing anything in that regard.
What should matter is the potential gain of any other spell you could be casting (which should be a simple matter of comparing coefficients I think) in addition to the lost MF damage from the extra time we spending casting DP, reducing its efficiency.
Right?






