by Blackmorgrim » August 27th, 2011, 3:07 am
Nope, Imp DP's damage is in no way related to the total damage of the DoT. It scales independantly according to the haste value due to haste rating only.
Its formula of scaling is really odd, especially due to the way it rounds.
The way Imp DP calculates the number of ticks of damage looks like (8+ROUNDUP(<Haste Rating % value>/12.5)) So effectively, yes it gains damage every 12.5% haste, like DP does after the first tick... minus haste modifiers. But because it rounds differently than ticks it behaves kind of odd.
It does 30% of X ticks at these values of haste:
X...........Haste Rating (Imp DP, DP)
8...........0,n/a
9...........1,0
10..........1601,1257
11..........3202,2737
12..........4803,4216 (might be off on the last digit, but we won't see it in this expansion)
Since we normally cast DP much more often than its full duration (refreshing with any significant buff), we rarely see any benefit from gaining a tick on the DoT. However, if you were a shadowpriest that refreshed DP at the last moment all the time, you'd actually see a DPS loss just after gaining a tick, because you're casting a smaller IDP less often. 'Smaller' referring to the fact the DoT will always gain a tick long before IDP gains a tick's worth of damage.
At 7855 spellpower, and 1256 haste rating, 231 crit rating, and 772 Mastery (non goblin, no DI, values minus the haste are from an old set of mine)
You'll do 3102.999 damage every 2.526 secs from the DoT. (1228.424 DPS)
And 8385.307 Average Damage from IDP every 22.737 seconds. (368.796 DPS)
Gain 1 more haste rating (1257) and DP gains a tick.
You'll do 3102.999 damage every 2.526 secs from the DoT. (1228.424 DPS)
And 8385.307 Average Damage from IDP every 25.262 seconds. (331.934 DPS)
So overall, you lose almost 37 DPS. (Also, its not that the tick duration isn't changing with haste rating gains, but the effect isn't noticeable til the 4th decimal place)
Hmmm... that's interesting... (Since 1255 is such a low haste level, I never really went to look back at it) But apparently, Imp DP does not have a higher DPET than Mindflay until 1601 haste rating. While my example shows where a DPS loss comes from, honestly at that haste level you'd actually gain DPS by waiting to cast DP til the last minute, as you'd gain DPS for the extra mindflay.
The DPS loss will certainly be true at 2737 haste rating as well, when DP gains its 11th tick.
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