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Shadow pvp stat priority

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Shadow pvp stat priority

Postby Randgmc » September 9th, 2012, 3:12 am

So what do you think about the secondary stats as haste, crit, mastery - yep haste is the best, but what would be the other - crit or mastery?
I myself made mastery on my 90 shp but in this case im going to have about 7.5% crit only. So that i have 27% mastery (only 1 ench with mastery - pandaren step, and i have medallion with mastery forged to haste).
My thought is that if im as shp cc'ed a lot and some rogues warriors and etc sit on me then mastery will be better because most of my dmg come from dots - so that our mastery for dots is like a crit.
What is your choice - crit or mastery?
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Re: Shadow pvp stat priority

Postby Woaden » September 9th, 2012, 10:11 pm

In Arena: Mastery is going to be pretty bad. It's not going to add much to your damage (except for a lucky DP proc). You'll want Crit for the burst.

In BGs: If you're in a position to free cast a good bit then yeah, it's not quite as bad. My intuition would be that Crit will still be better for focusing down people. DoTs will only put so much overall pressure out Mastery stacked or not.
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Re: Shadow pvp stat priority

Postby domzae » September 18th, 2012, 8:56 pm

It's an interesting question which I think there will be a lot of debate on.

As you mentioned, haste will likely remain the best stat as it is beneficial for both dots as well as all casts (including healing).

But I think there will be much debate over crit vs. mastery. Crit is arguably better because it will effect the burst of things like mind blast and mind spike, but if you're grabbing both proc talents then mastery is going to be VERY valuable because you will barely have to hard cast anything at all, allowing you to be very mobile and barely interruptible.

It almost feels like it may be beneficial to go for some kind of balance between all 3 stats. Since I will likely be going with the two proc talents, I think I'm going to go for my maximum acheivable haste break point, then find a level of mastery which I find comfortable enough that I pretty much never have to hard cast anything but vampiric touch (will probably depend greatly on what comp you're running, and you will need significantly less for bgs), and then throw everything else into crit.

If I'm right, I think this is great for shadow priest pvp - and a fantastic job by Blizzard. It means that there will be no cookie cutter stat priority for us, but rather to maximise performance each individual priest will have to find what works best for them based on their gear, playstyle and talents. This will be perfect from seperating the great priests, good priests and bad priests!
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Re: Shadow pvp stat priority

Postby Pankakez » September 21st, 2012, 10:17 am

I personally have played a bit of mop and from what I can see I really like haste to be number 1, then outside of that im kind of at a crossroads. I'm not really sure it could be based off of comps in arena how you reforge. Like for rps/rpd I would prob go crit for random rng burst and for shadowplay I would go mastery maybe but that's just for testing purposes! In the end I think it will be like disc was this expansion all personal preference and play style!
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Re: Shadow pvp stat priority

Postby Odori » October 5th, 2012, 1:46 pm

I think mastery is a very good stat for arena and pvp in general because it allows your dots to have a chance at doing damage twice. VT gives mana back on damage, Dp heals on damage, Vamp Embrace heals based off of single target damage, and if im not mistaken mindflay is also a dot so double damage there too. Not to mention all the FDCL and Mindblast procs. So although it may not be a straight across the bored dps increase on paper, it is going to give you more mana more passive healing with the correct abilities up as well as tons of procs.

Shadow is all about getting that 3 orbs for maximum DP damage when going for burst and with the mind spike glyph each spike reduces cast time of Mindblast(which generates your orbs) with 2 spikes its a free mindblast. Combine that with sw:P mindblast procs and you have a very efficient and easy way to build orbs for bursting. On top of that you also have more orbs around in case you need to peel for a teammate with a disarm etc.
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Re: Shadow pvp stat priority

Postby kybucs » October 11th, 2012, 10:12 am

Per noxxix.com

6% Hit > PVP Power > Intellect > PVP Res > Haste > Crit > Mastery

Spell Hit (6%)
The Hit cap of 6% (2040 Rating) will eliminate the chance for any special ability to miss against other players. To check your Hit, open your character panel and then look under the Spell tab for "Hit Chance" and make sure it is at or just above 6%.

PvP Power
Increases all damage done to players and their pets or minions, and increases healing done in PvP zones.

Intellect
Increases damage and healing dealt by all spells and slightly improves critical strike chance.

PvP Resilience
Provides damage reduction against all damage done by players and their pets or minions. You start with a base PvP Resilience of 40%. PvP Resilience is more effective than raw Stamina for mitigating damage received in PvP environments. The choice of how much PvP Resilience to stack entirely depends on how much damage you want to mitigate versus how much damage you would like to deal to your targets. If you find yourself dying too frequently, try adding more PvP Resilience.

Haste
Decreases cast times and increases DoT ticking speeds.

Crit
Increases the chance for your attacks to critically hit for 200% damage.

Mastery
Mastery Shadowy Recall gives your DoTs a chance to deal damage twice with e
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Re: Shadow pvp stat priority

Postby Solediz » November 20th, 2012, 7:20 am

The best I've played is with haste>crit>mast - but our gear is so loaded with mast - reforge to haste or crit... I know its RNG but its better
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Re: Shadow pvp stat priority

Postby notsoholy » November 27th, 2012, 2:19 am

I was looking up shadow priests on arenajunkies and two of the highest ranked ones that I looked at had different stats.

One of them had Haste>Mastery>Crit and the other was Haste>Crit>Mastery

So... those two stats can't be too far apart in terms of damage. Personally I go for crit>mast but it seems as though either one can work just make sure you are benefiting from whichever you end up choosing.
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Re: Shadow pvp stat priority

Postby Solediz » November 27th, 2012, 11:16 am

they are not far apart - crit if you are bursting and mast if you are dotting - hard to say but they are both equal really
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Re: Shadow pvp stat priority

Postby Pankakez » November 28th, 2012, 9:24 am

Another note on this I personally started pushing mastery mainly bc the extra dot ticks are grate for mana return and extra devouring plague damage but all in all its a personal prefrence!
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