< /br>< /br>< /br>

Ask A Beta Tester

Re: Ask A Beta Tester

Postby Marathal » May 12th, 2012, 11:23 am

Thank all of you for your information and answers to questions. This is my first beta. I knew to expect odd glitches, random disconnects and errors, builds changing more than weekly. I contributed as much as I could. Ran a new panda all over the place. Put it through it's paces until I got out of the starting area. Copied my shadow priest over. Ran a dungeon with him. Reported every disconnect. Every spot that seemed to hang up.

For the last week I can't get past the character load screen. I have tried many of the fixes listed on the forums. I think it is probably best I just leave it to those of you that really understand how to challenge the system and the changing builds.

I'm just going to lurk around and read all the interesting possibilities. Again thank you for the work you put in. See some of you in game possibly later this year.
User avatar
Marathal
Member
 
Posts: 586
Joined: August 14th, 2011, 2:20 pm

Re: Ask A Beta Tester

Postby Sedrel » May 13th, 2012, 12:02 am

Marathal, keep at it. There was an error that caused a critical error during the load screen for anyone logging in with a 64-bit client. This has been fixed now. I couldn't get in for the last few days either, but have been on today. Have another go, and hopefully you get in this time. :)
User avatar
Sedrel
Member
 
Posts: 26
Joined: May 12th, 2012, 11:51 pm

Re: Ask A Beta Tester

Postby Marathal » May 14th, 2012, 5:17 am

I was able to get back in for a time and tried some things out which confused me more. Best I just stay out of it.
User avatar
Marathal
Member
 
Posts: 586
Joined: August 14th, 2011, 2:20 pm

Re: Ask A Beta Tester

Postby empe » June 30th, 2012, 8:32 pm

Didn't see anything about this.

RE: VE
VE used on CD has a 8.3% uptime.
Split 25 (or 10) ways?
Does the glyph increase VE to 100% or just 50% of 50%? (I know, weird question)
Image

Sorry, English is my primary language but I do speak fluent typo.
MPMPMPMPMPMP#1352
http://us.battle.net/wow/en/character/b ... e/advanced
http://us.battle.net/wow/en/character/b ... e/advanced
User avatar
empe
Senior Member
 
Posts: 388
Joined: February 10th, 2011, 4:45 pm
Location: US-Bloodhoof

Re: Ask A Beta Tester

Postby Marathal » July 5th, 2012, 7:27 pm

So did I read right that pets, and our Mindbender/SF will no longer take a screen shot of the active buffs? They get the benefits when cast or running?

I may have understood the comment I read.
User avatar
Marathal
Member
 
Posts: 586
Joined: August 14th, 2011, 2:20 pm

Re: Ask A Beta Tester

Postby Woaden » July 6th, 2012, 6:31 am

Here's most all of what we've seen about pets as it relates to Shadowfiend / Mindbender.

Currently they don't appear to scale with temporary percentage-wise haste buffs on the owner, such as Dark Soul: Misery. Is this intended, or will that change over the next few builds? Whatever the answer, is the same true for temporary crit buffs?


Yes, these will be fixed in upcoming builds. We’re trying to get rid of all of the "snapshotting" of stats on summoning. Let us know if you think we missed any; it will take a couple builds for you to get all of the changes, but all temporary buffs should dynamically update to the pets.

On a related note, we've been told before that pets should not benefit from any buffs on their own anymore, but in Cataclysm they still gained certain things like Bloodlust/Heroism. Will this still be true in MoP? If so, do you have a comprehensive list of which buffs can affect pets?


Pets should not be able to double dip on any of these buffs. Any that still do apply to pets will be fixed. We fixed it recently for Bloodlust, for example.

http://us.battle.net/wow/en/forum/topic ... age=49#977

We knocked out a lot of bugs on pet scaling. You probably have some of these now and will get more updates over time.

All pets get:
-- Crit: 100% of your Crit (Melee/Ranged/Spell individually)
-- Hit: 50% of your Hit and 50% of your Exp
-- Exp: 50% of your Hit and 50% of your Exp
-- Resil: 100% of your Resil
-- PvP Power: 100% of your PvP Power
-- Haste: 100% of your Haste (Melee/Ranged/Spell/Regen individually)
-- Dodge: 100% of your Dodge
-- Parry: 100% of your Parry
-- Armor: Various %s of your Armor, based on pet
-- HP: Various %s of your HP, based on pet

Some pets get, as appropriate to the pet:
-- SP: Some % of your SP, AP, or RAP, based on pet
-- AP: Some % of your SP, AP, or RAP, based on pet
-- RAP: Some % of your RAP, based on pet
-- Mastery: Warlock and Mage pets get 100% of your Mastery
-- Mana: Mage pets get 100% of your Mana
-- Mana Regen: Mage pets get 100% of your Mana Regen


http://us.battle.net/wow/en/forum/topic ... ge=55#1082

Yeah, Strawberry has the right of it. If you cap, your pet should be capped. My apologies, as that seemed to cause some confusion. Another way to write it would be:

Pet Hit = 50% of Master Hit + 50% of Master Exp
Pet Exp = 50% of Master Hit + 50% of Master Exp


http://us.battle.net/wow/en/forum/topic ... ge=64#1262

I’d rather not get into listing every specific coefficient, because it's a short slippery slope from there to us just publishing every number for every spell. These are unusual, so we can understand why they might be tough to figure out.

Most pets have base DPS that is based on your class and level, and then get some % of your SP or AP as their AP, and get the standard AP/14 DPS increase to their weapon damage from that. The Earth Elemental is one of these traditional pets, getting 100% of your SP as AP (or 150% for the Primal Earth Elemental). However, the Fire Elemental and Shadowfiend/Mindbender are unusual. Their auto attacks deal magical damage, which means they also benefit from SP, as well as AP. I believe in the current build you have, they’re getting both AP and SP from you, which is complicating things further. We just simplified that, so in a future build, they will just get 50% SP from you. Try them out in a couple builds.

Again, these are just to give you some examples and point you in the right direction. Teach a man to fish, etc.
User avatar
Woaden
Moderator
 
Posts: 1295
Joined: May 22nd, 2012, 7:46 am
Location: Randomly AFK


Return to MoP Beta Archive



Who is online

Users browsing this forum: No registered users and 2 guests