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5.3 PTR Build 16790

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5.3 PTR Build 16790

Postby Twintop » 01 Apr 2013, 15:43

Priest (Forums, Talent Calculator)
Mass Dispel Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spells from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable. Can be cast in Shadowform. 13% of Base Mana. 30 yd range. 1.5 sec cast. 15 sec cooldown.

Discipline
Atonement When you deal damage with Smite, Holy Fire, and Penance, you instantly heal a nearby low health friendly target within 40 yards from the enemy target for 100% 80% of the damage dealt. If the Priest is healed through Atonement, the effect is reduced by 50%. Priest - Discipline Spec.

Discipline & Holy
Void Shift You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount. 40 yd range. Instant. 6 min cooldown. Priest - Discipline & Holy Spec. 40 yd range. Instant. 5 min cooldown.

Shadow
Void Shift (New) You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount. Priest - Shadow Spec. 40 yd range. Instant. 10 min cooldown.

Major Glyphs
Glyph of Mass Dispel Reduces the cast time of Mass Dispel by 1 sec. Major Glyph. Causes your Mass Dispel to be potent enough to remove Magic effects that are normally undispellable. Major Glyph.


Mass Dispel (+ glyph) change has many implications...

Void Shift change makes it unusable in Arenas IIRC (10min CD) for Shadow.
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Re: 5.3 PTR Build 16790

Postby Redleader » 01 Apr 2013, 16:30

I was just about to post this, but it was going to be in Bitch&Complain instead. Hey, let's give priests a new skill which he can only use on other players('cause swapping hp with your pet was too op) and now in pve only! I'm not even going to comment on the MD glyph but luckily I stopped pvping on my priest anyway.
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Re: 5.3 PTR Build 16790

Postby empe » 01 Apr 2013, 16:38

So much QQ about shadow, but shadow wasn't OP. We had so many changes last patch, that people with bad learning curves couldn't adapt. Like I've said in another thread, people are treating shadow like S5 DKs. Nothing but pure QQ on the US forums.
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Re: 5.3 PTR Build 16790

Postby Kaesebrezen » 01 Apr 2013, 16:56

On Massdispel: I'm fine with the glyph gone, i'm not fine with the anti-paladin feature moved to a glyph. The spell has been this way since it's implementation. If they needed a new glyph, they could just give us Sha-Fiend

Void Shift: Stupid. Simple as that.

Let's give priest this cool level 87 spell only used on friendly targets.
Next - make it only useable on party member, and no longer on pets - so you can't use it solo.
Next - make a baseline class ability, that is called "Void Shift", even more limited to the spec it's named for...

That's a lazy change. They should make a shadow-specific version for shadows that's still useable in PvP. If not, rename the spell.
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Re: 5.3 PTR Build 16790

Postby Drye » 01 Apr 2013, 17:02

This is actually good news for PvE. This will weaken us in pvp so that they will be able to buff our PvE dmg. Fingers crossed.
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Re: 5.3 PTR Build 16790

Postby oui » 02 Apr 2013, 01:40

The appeal of Void Shift is gone with these changes and it realy screams for a redesign.

As a healer it leaves you vulnerable for being insta-gibed, so you can't just use it as OhSh!t button like a pally. Well and as shadow this became purely: "I sacrifice myself for the tank". Not the feature you would market as "shiny new level 90 talents".
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Re: 5.3 PTR Build 16790

Postby Artzie » 02 Apr 2013, 21:03

This is actually good news for PvE. This will weaken us in pvp so that they will be able to buff our PvE dmg. Fingers crossed.


lets see if GC answers my tweet
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Re: 5.3 PTR Build 16790

Postby Nixx » 02 Apr 2013, 22:31

Twintop wrote:Void Shift change makes it unusable in Arenas IIRC (10min CD) for Shadow.


Correct.



Also, wtb new 87 ability since they obviously don't want us using the one they gave us.
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Re: 5.3 PTR Build 16790

Postby Disbosom » 03 Apr 2013, 15:18

They want to limit our utility and bring us into a manageable range.

The change to fdcl's proc rate initially this patch was good. But then they gave us insanity and suddenly our burst windows became insane (in pvp). Every single 3 orb scenario is a kill window.

They've been pretty hesitant about hitting our utility because its iconic and is useful for pve.

What would I have done if I were blizzard? I'd have taken away glyph of dark binding. Dropping shadow form and reapplying it for utility is a choice. They made it easier for us to be useful to teammates and raids. Honestly level 90 talents also healing in shadow form, and vampiric embrace, along with our ability to dispel, should be enough non-punishing utility.

Want to heal? Drop shadow form. Want to leap your teammate away? Sure... drop shadow form, and take a global to reapply it. Get caught easily being read and stunned out of shadow form? Then adjust your playstyle. Right now glyph of dark binding isn't even a choice, its mandatory. We should have really viable glyphs for all scenarios.

I don't agree with the void shift change. Its balanced because the health isn't percentage isn't truely changed. the most it is a 24.99 % heal. On a longgggggggg cooldown. Its a great defensive tool to force a switch.

Mass dispel cast time change is fine, forcing a glyph for the potency extension is not. Its already super expensive and hard to maintain throughout a fight if your VT's are getting dispelled.
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Re: 5.3 PTR Build 16790

Postby zim » 05 Apr 2013, 10:30

I don't get why they don't make the Mass Dispel cast time change baseline for all priests. But it don't think that the changes will free up a PVE dmg buff, since they are "neutral" :/

I love how GC stated in February that he'd like to get rid of casting whole moving and they keep adding it / make it baseline for other classes.
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