Venaliter wrote:This may make the talent better, but still incredibly clunky - far. far worse then FDCL.
I don't really see it very clunky... the cast time is relatively predictable, definitely far more than FDCL. But yes, it does cut into a lot of mind flay time... but then your dps is more bursty. But then its definitely no where near as clunky as the current version... where the clunkiness doesn't even make up for the subpar quality of the overall spell.
Venaliter wrote:The burst in PvP would quite literally be insane. Insane. They might cap the ticks, I suppose..but then you've created Malefic Grasp, haven't you?
Except Malefic grasp doesn't remove dots, and only does damage equivalent to 50% of one tick from each of your active dots.
Well the potential burst could be insane, yes. Considering the range of damage you're talking about on the spell would be between ~12000 and ~200000... +12000-66000 per haste breakpoint. So at SWP+2 you're looking at a range of 36000-332000. But the odds of having 5 ticks + 5 mastery procs all critically hitting and hitting with their shadow apps are astronomical. Again, on average, you'd probably only be don't damage comparable to a MB.