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Devouring Plague

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Devouring Plague

Postby Schisme » 14 Sep 2012, 17:54

Hey guys,

So this has been my thinking. I picked up PI because of short execute phases and people rarely going under 20%. I've been noticing that I'm simply incapable of getting 2x DP with 3 orbs and perhaps it's worth it to do a DP3 then DP2 to have that second DP affected by PI's haste. I've confirmed that DP still scales with haste but I haven't found anything on the forums going in depth on how DP scales with haste/int/SP.

So let me clarify my question(s).
Is the difference in DPS for 1/2/3 orb DP simply a GCD?
Confirm/deny my suspicion of using 3DP 2DP with PI buff?

If anyone has a link to such details that would be great. I'd love to do it myself but with my wedding coming up, I haven't had as much time to sim and theorycraft.

Thanks everyone!
Schisme

PS: About additional scaling with PI:

twintop wrote:I hadn't thought of trying to put a list of breakpoints together for those times PI is active. I'll look in to adding it.

Source of quote & haste breakpoints: viewtopic.php?f=19&t=1748&view=unread#unread


Similar post provided by Kilee:
viewtopic.php?f=21&t=1926
Last edited by Schisme on 14 Sep 2012, 18:50, edited 2 times in total.

"And my DPS was..... shit because I play shadow." -Valiane
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Re: Devouring Plague

Postby Marathal » 14 Sep 2012, 18:29

Thought PI only increased spell casting speed and cost?
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Re: Devouring Plague

Postby Kilee » 14 Sep 2012, 18:33

I started a very similar topic here
viewtopic.php?f=21&t=1926
because I had the exact same thought as you.

My initial research indicates that it will be a DPS increase to "orb dump" shortly before a proc ends, but that it will not be a particularly large increase.

By my calculations, @85 you need roughly 1000 PP worth of stats in order to hit the "tipping point", so something like a volcanic potion (20 sec duration) would meet the perfect requirements to hit an "orb dump" situation.

seeing as 20% haste is roughly about 2561 stat points of haste, and haste's PP value is worth between .6 to .7, the PP value of PI would be about 1700... more than enough to justify hitting a 2-orb DP.

I'm willing to admit I could be wrong about this, and I'd like to see some more discusion or an argument against my theory. However the only person to offer up an alternative view so far was Twintop, and I didn't agree with his methodology for analyzing this situation. Needless to say, it probably depends on how you choose to view it.

So... in my _opinion_, it would be a dps increase to do it.
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Re: Devouring Plague

Postby Kilee » 14 Sep 2012, 18:34

If PI doesn't affect dots and haste scaling like Marathal says, then ignore everything I just typed. LOL...
"Falling from heaven is not as painful as surviving the impact."

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Re: Devouring Plague

Postby Schisme » 14 Sep 2012, 18:35

Marathal wrote:Thought PI only increased spell casting speed and cost?


Nope. I just checked and it affected dot tick speed/duration of DP.




Kilee wrote:I started a very similar topic here
http://www.howtopriest.com/viewtopic.php?f=21&t=1926
because I had the exact same thought as you.

My initial research indicates that it will be a DPS increase to "orb dump" shortly before a proc ends, but that it will not be a particularly large increase.

By my calculations, @85 you need roughly 1000 PP worth of stats in order to hit the "tipping point", so something like a volcanic potion (20 sec duration) would meet the perfect requirements to hit an "orb dump" situation.

seeing as 20% haste is roughly about 2561 stat points of haste, and haste's PP value is worth between .6 to .7, the PP value of PI would be about 1700... more than enough to justify hitting a 2-orb DP.

I'm willing to admit I could be wrong about this, and I'd like to see some more discusion or an argument against my theory. However the only person to offer up an alternative view so far was Twintop, and I didn't agree with his methodology for analyzing this situation. Needless to say, it probably depends on how you choose to view it.

So... in my _opinion_, it would be a dps increase to do it.


Thanks for the response Kilee, I'll start reading that thread right now.

"And my DPS was..... shit because I play shadow." -Valiane
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Re: Devouring Plague

Postby Kilee » 14 Sep 2012, 18:45

Yeah I just hopped in game to check as well. PI is scaling.
"Falling from heaven is not as painful as surviving the impact."

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Re: Devouring Plague

Postby Rorixis » 15 Sep 2012, 05:42

Ye it worked just fine in DS for getting extra ticks on renew at least
eu.battle.net/wow/en/character/daggerspine/rorianna/advanced
eu.battle.net/wow/en/character/daggerspine/rorixis/advanced
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Re: Devouring Plague

Postby Vdo » 16 Sep 2012, 11:00

PI or not the MOP potion would be the same DP Dump worthy as well.


EDIT: When you DP dump is it really worth it to dump even with 1 orb with that volcanic? I couldn't imagine so but maybe with the 2.
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Re: Devouring Plague

Postby Kilee » 16 Sep 2012, 11:56

It's a topic that interests me a lot.

In a very general sense, the damage of casting DPx? would need to eclipse the damage of a couple ticks of Mind Flay under the enhanced buff. It would be possible to get that with a DP1 or a DP2. Where haste is concerned, getting an extra tick on a DP cast would probably push it over the limit, whether with 2 orbs or 1.

However it seems to me that the potential dps gain, if any exists at all, is so small that it would be dwarfed by things like RNG and dot uptime. Sadly I think it's probably a bit of a lost cause looking further into it... But I would enjoy reading any additional numbers work someone wanted to do on it.
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Re: Devouring Plague

Postby Marathal » 16 Sep 2012, 12:24

Most definitely worth keeping in mind as we move forward.
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