What do you think about our new PvP playstyle?
What I have found until now is that Blizz has been giving us more cc and cutting off our damage (reduced cooldowns on disarm, reduced cast time on MC, Psyfiend, etc).
Back in wotlk a devouring plague insta damage crit used to do 3~4k (we had, if much 30k hp), and thats what I crit with Sw:P with 6k more spellpower than I had in WotlK (and now ppl have 140k hp).
We do not have a cheap dispel anymore, that *new* mass dispell can, and will dry us.
We can not remove diseases anymore (abolish disease and remove disease are gone), we can only remove magical effects with the "new" mass dispel.
Offensive dispel now removes 1 buff instead of 2.
Devouring plague is now magic (lolnerf).
Vampiric touch can be dispelled without any harm.
We need shadow orbs to disarm.
We are hell lots more proc based (Hating this).
As you can see my main concern is about the mechanics and NOT the DAMAGE, since lvl 90 gear can *possibly* balance our damage.
Ps: I can't drink hunters tears anymore.
Ps2: I'm winning a lot of duels, im not a newbie, but I do not like that playstyle. I feel like Blizz wants ppl without fingers or brains to play any class (they removed a lot of interesting stuff we had, and removed some buttons from every class).
Ps3: Playstation 3.
Miss those old times when you knew a newbie for inspecting his 0/0/71 talents, and potential good players on low gears for the same reason (Talents) :(.