Ruubik wrote:Sorry for the double post, but I think this is actually one of the faults with LFR. Honestly accomplished players should be doing the standard raids, and LFR should be for those who are just experiencing them for the first few times. I hate it when you join LFR, wipe and then someone who clearly knew the tactic bemoans people for not doing the right thing when it is designed for people who don't know the right thing.
Dropping it down to 10 man would give it some challenge because you are more likely in a less skilled group, it would lessen the amount of people who can make mistakes and assuming it was tuned to mechanics didn't 1 shot wipe the raid it could be a good learning environment, which is what the game needs.
I don't know about now, but in DS it was 10 or so people that carried LFR each time and the new players never got to learn anything as a result. Which defeats the point for me.
People who enter an instance with absolutely no idea how a boss works should
catch flack. Taking 60 seconds to read the dungeon journal too difficult? Youtubing 5 minute video too much work?
Proper strats are not needed to down LFR bosses, just being able to dodge the worst of the mechanics. I mean how hard is Elegon to down if people manage to not drop down the giant hole in the floor? Easy. Tanks hold aggro and people avoid one shots and the boss gets downed majority of the time.
I'm VERY SORRY but the challenge in this game doesn't come from being stuck in a 10 raid with bads. You can't get legitimately one shot in LFR unless you're really insistent on standing in a void zone or jumping off a cliff. Hell in general going in with zero knowledge of an encounter and simply mousing over your debuffs should keep you alive.
LFR isn't about learning or even raiding. LFR is a collection of target dummies that drop loot. LFR contributes in to way to a real discussion about 25 vs 10.
Zych wrote:Slow to respond to this but...I think it's more like, the vocal majority prefer 25s, until they have to run one, then they say screw it let's just do 10s.
It's not "until they have to run one" rather "until they experience how easy 10s are and realize they have the same rewards".