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Build 15781 Changes

Re: Build 15781 Changes

Postby Drye » June 21st, 2012, 10:59 pm

With the 440 buff in instances right now and piece of gear you have on is put at 440 ilvl reguardless of what is its. GG t10 4pc lulzzzz
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Re: Build 15781 Changes

Postby Rubine » June 22nd, 2012, 12:42 am

Haha, that seems like a bug (as I could have sworn I read that you needed to have MoP questing/dungeon greens/blues in order to get the ilvl bump.
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Re: Build 15781 Changes

Postby Drye » June 22nd, 2012, 2:03 am

It prly is but it also buffs legendarys, drt with 4.7 k sp and 2-300 more int/haste/ hit. Yes please.
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Re: Build 15781 Changes

Postby empe » June 22nd, 2012, 3:20 am

Are you guys saying this expac is a soft gear reset?

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Re: Build 15781 Changes

Postby Woaden » June 22nd, 2012, 8:54 am

Mind Spike will be (and hopefully stay) an instant cast Proc. I'm happy with that change. As it sits now based off what the Blue man said about SW:I Mind Spike will still be used for short lived mobs and SW:I will sort of be our 'Redirect'

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Re: Build 15781 Changes

Postby Marathal » June 22nd, 2012, 11:41 am

How exactly does Shadow Word: Insanity work? It seems like the damage is increased in some way based upon how long each DoT consumed has been ticking when Insanity is cast. Is it based off number of ticks? % of base ticks? % of ticks adjusted for haste?
The damage scales based on the percentage of ticks that have already gone off from the spell (specifically, for each DoT, the damage is increased by (# ticks elapsed / (total ticks – 1)) * 100%, so for a base SW:P which would tick 6 times, SW:I gains 20% damage per tick elapsed), the tooltip should reflect this in a future build. The intention is that you can use Shadow Word: Insanity in solo combat when a mob is getting low to help push them into Shadow Word: Death range, or before your DoTs fall off on a raid boss to eek some more damage out of them. The damage increase based on duration is there to avoid a situation where the right way to play is to apply your DoTs and then blow them up, which we don’t consider fun gameplay.



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Re: Build 15781 Changes

Postby empe » June 22nd, 2012, 4:15 pm

This isn't mine, but I found this while stalking Derevka.

http://www.worldoflogs.com/reports/zuoi ... details/4/
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