by Blackmorgrim » October 7th, 2011, 6:54 am
For sons of flame, its all depends on how close to the hammer your add(s) are.
If you're assigned right next to the hammer, MS/MB. Your Dots take far too long to get up and do damage to get it slowed in time. (by the time you have the dots up, that add will already have hit the hammer)
If you're on either of the far sides, you can actually hit 3-4 adds as they spawn with VT. You'll notice they spawn in sequence, and they stand still for about a second before they actually start moving. The far left or right add you can probably dot up fully, and focus on another add completely. With one add dotted up, your MS/MB is really effective on other adds with the 4pc bonus, the MB crit alone will probably take most adds down 30-40% health.
This is especially useful for the 2nd transition when tanks will be busy with Scions.
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