Kaesebrezen wrote:Twintop wrote:SWP is missing a glyph to let it be refreshed by MF.
and from blog
Shadow Word: Pain – No changes. Can still be placed on multiple targets.
SW:P now generates 1 Shadow Orb (going from Priest streams only on cast), and it now has the instant damage component (how much does it currently hit for?) from Devouring Plague.
With that in mind, i don't think SW:P we'll ever see the auto-refresh for SW:P again.
You're correct about SWP granting a Shadow Orb on hit (though it isn't specified anywhere in the Tooltips that I can find). The on-hit damage value is the same as one tick and can crit.
Kaesebrezen wrote:Further, I read on MMO that the SW:D backlash is supposedly only the base damage value without the 4x multiplier (the wording of the spell also changed. now reads "deals X damage to enemy and to you" combined with "targets below 20% health take 4x damage", before it was "caster takes damage equal to damage inflected on the target"), could you test that?
Also, both wowdb and wowhead show SW:D at a 8 sec cooldown instead of a 10 sec cooldown, is that true?
Yes, SWD is an 8sec CD, and if the target is below 20% health (or you have the proc), the CD is reset and can be reset every 6 sec. Right now you take the base damage (not the 4x)
even if you have 2P T13 equipped. I'm guessing this is a bug and you should take 4x damage sub 20%.
Kaesebrezen wrote:For Priority i'd go like this:
(- Shadowfiend, but i don't know if it's better as a mana CD)
- 3 Orb Shadowy Apparition
- 4x Damage SW:D (that's under the assumption that MB hit's like a wet noodle)
- Mindblast (I need the damage values of MB and SW:Dx4 to decide that)
- SW:P
- VT
Also, since SW:P generates Orb, there could be the scenario where SW:P is gonna fall of, MB comes off CD, and you're at 2 Shadow Orbs.
Then it might be better to refresh SW:P early and use apparitions before the MB cds finishes.
Here's a breakdown of how much damage each spell is doing for me right now (range is from no procs to highest non-crit value I saw with procs):
Mind Blast ~= 22k - 26k damage
Mind Spike ~= 15k - 18k
Mind Flay ~= 8k - 11k per tick
Shadow Word: Pain ~= 5.8 - 7.2 per tick and on hit
Vampiric Touch ~= 8.5 - 10.5
Shadow Word: Death ~= 9k - 11k (4x: 37k - 45k)
Shadowy Apparition ~= 6.2 - 7k each
Shadow Fiend ~= 7k
Because of the on-hit component of SWP, it is going to lead to some interesting play scenarios. For instance, where in Cata we would spam DP on the move, now we're going to be spamming SWPx3 + SA + SWPx{3-leftover orbs} + SA {etc.}.
Our priority system is going to be very dependent on how long until things come off CD, what procs came up, how many Shadow Orbs we've got, and what % the target is at. The days of having a simple playstyle are definitely gone...