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Spriest CM Scholo talents and tips

PvE discussion for raiding & dungeon tactics, tips, and gear.

by Semi » 22 Mar 2014, 21:44

So a group of friends and I are trying for darkmaster, and I am trying to figure out what talents would be best for scholo in particular.

I feel like power infusion would work very well here since the instance when pulled properly is like a giant boss fight. Other than that, I was running insanity for single target burst and halo since I don't think there will be an issue with pulling extra adds anywhere.

What do you guys typically run talent wise for shadow in CMs?
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by Shardstorm » 23 Mar 2014, 04:13

Semi wrote:What do you guys typically run talent wise for shadow in CMs?


Disc. I've done CM's both ways, it makes so much more sense as Disc.

If I had to though, Scholo I'd do as ToF, SW:I and Halo, and I'd look to try and chain adds into boss fights for places to proc ToF and hit SW:D for orbs, plus higher vengeance on the tank. Honestly, CM times are really just about tank DPS via vengeance whoring. I've held realm best times on my server on a bunch of the dungeons, but that's nothing overly special on Terenas, so someone might have better advice.
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by vampz » 23 Mar 2014, 17:06

Shardstorm wrote:
Semi wrote:What do you guys typically run talent wise for shadow in CMs?


Disc. I've done CM's both ways, it makes so much more sense as Disc.

If I had to though, Scholo I'd do as ToF, SW:I and Halo, and I'd look to try and chain adds into boss fights for places to proc ToF and hit SW:D for orbs, plus higher vengeance on the tank. Honestly, CM times are really just about tank DPS via vengeance whoring. I've held realm best times on my server on a bunch of the dungeons, but that's nothing overly special on Terenas, so someone might have better advice.



I did mine in tier 14 as shadow with zero problems.
Didn't have MF:I back then - but yeah take MF:I, halo, tof/DI for lust pulls (gates of setting sun 1st boss, etc.)
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by Shardstorm » 23 Mar 2014, 17:15

vampz wrote:I did mine in tier 14 as shadow with zero problems.
Didn't have MF:I back then - but yeah take MF:I, halo, tof/DI for lust pulls (gates of setting sun 1st boss, etc.)


As did I. And I smashed those times when I went back as disc with the same players, but better classes/comp.
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by Semi » 23 Mar 2014, 20:08

Ended up getting 12:04 in scholo as shadow, ele, destro, disc, blood for realm best. This was with the destro missing the entire last boss too. With 2 changes and a full 5 the whole dungeon we would likely push that time to 9:30. Shadow is good solely for single target burst I find. I was able to hit 240k burst dps on the first boss with sustained 100k single target only over the course of the short boss figbts. With an ele and destro next to me there is little need to sustained aoe. Shadow can burst aoe with a well placed halo though.

I ended up using power infusion, insanity, and halo. For scholo in particular, the huge number of boss fights and need for pointed burst at times made power infusion very good. Seeing as the first boss is literally the first mob I hit, power infusion off the top of the instance with 3 orbs helped us put in some insane work in to get the boss down crazy fast. For scholo in particular, ToF seemed severely lackluster. The first boss has it useless, second slightly useful, third useless, fourth only slightly useful, last slightly useful.
Last edited by Semi on 24 Mar 2014, 00:02, edited 1 time in total.
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by Semi » 23 Mar 2014, 22:59

So what do you guys think about hitting the 10,124 haste break point over the 8k one? I am able to hit it very easily.
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