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Shadow Priest Legendary Analysis Patch 7.1.5 - Post Hotfix

PostPosted: 10 Jan 2017, 13:03
by publik
Hello everyone, below I will present the findings of the patch 7.1.5 legendary simulations that the team has been going over for the past few weeks. These sims take into account the following situations each using talent setups with Legacy of the Void/Shadow Crash/Surrender to Madness:

  • Patchwerk
  • Light Movement
  • Heavy Movement
  • Big Adds
  • No Adds
  • Small Adds
  • 1 Main Target
  • 2 Main Targets

These are the Legendaries in this test:
More information on fight types from the SimC WIKI

The idea here is to simulate raiding enviroments, we will have more tests coming that deal with dungeon environments that add the two Rings into the mix as well.

So an example might look like this (about 3200+ combinations in total):
Code: Select all
JSON__st_talent_legendaries_small_add.simc_Patchwerk_2_400


Speaking of examples all the data can be found in this spreadsheet

Background
  • Rankings are relative to having NO Legendary listed
  • Singles refer to only have the one legendary equipped
  • Doubles - WIP
  • Combos - WIP

Legendary Tier List - T19 w/ 4-set - Post Hotfix
Image
TLDR:
Wrists > Shoulders > Cloak > Belt > Neck

At the end of the day the legendaries are all extremely close together (all single percents or lower between each other) so the actual dps increases of them are quite minimal at best. Nothing to really fret over not having that "BiS" legendary anymore.

Legendary Tier List - By Spec
Image

Legendary Tier List - Combined Weight
Image

Conclusions we can draw from this:
  • Shoulders lost a decent amount of value with the recent hotfix changing it from granting 4 additional stacks upon entering to VF to now only granting 2 additional stacks.
  • Cloak is actually pretty decent, and starts performing better the more movement heavy the fight is

What happened to the Belt?
I don't have all the answers here, but this is what we think happened to the Belt. To be clear the Belt still does give you more stacks in VF, even still in surrender, but that increase is now being compared to Shoulders, Cloak and Wrists, which are both pretty strong. The best answer I can give here is that due to the following:

1. Surrender to Madness falling out of the "Top Tier always pick me for everything choice". Bringing Surrender to Madness in line with the other options somewhat affected the Belt here.

2. Belt really didn't change, but things around it did. Shoulders are seeing more use as we are now in and out of Voidform more (even with taking Surrender to Madness we see more Voidforms throughout a fight now). In addition, the Wrists were buffed from 2% to 4%, making it stronger.

3. With changes to the drain, Voidform is now maintained much easier without much change in rotation. For this reason when we start to get overwhelmed by this drain, whether in surrender VF or not, the decay just gets too out of hand, and having the Belt really can't push that back by as much as it previously did. TLDR Insanity generation is less effective.

4. The Belt is NOT bad. Just that the increase it gives in Voidform and the amount of damage from Mind Blast comparatively looks lower. So having more mind blasts is not as relevant.

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 10 Jan 2017, 16:33
by Xterier
So twins ring is pretty terrible now I'm assuming?

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 10 Jan 2017, 18:37
by wings
Got the belt... now its rank 3. Curse you blizzard!

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 10 Jan 2017, 22:34
by PepperIL
Xterier wrote:So twins ring is pretty terrible now I'm assuming?


Having put it to use in M EN and ToV over the past couple of hours, it's not "terrible" but rather much harder to use. It still puts a large amount of dps out there, but not nearly as much as it did prior to today and it's also much harder to use effectively. It's best on add fights and switching back to a main target as it refreshes everything.

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 12 Jan 2017, 03:31
by andresity
Thanks for the hard work Publik!

Did you happen to see if prydaz was worth it for the 3x 1.25k stats? Or I assume crafted neck is still better?

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 12 Jan 2017, 11:24
by Halda
Thanks for the sims !

Any idea where Kil'jaeden's Burning Wish might rank ?

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 13 Jan 2017, 07:46
by Urtos
Halda wrote:Thanks for the sims !

Any idea where Kil'jaeden's Burning Wish might rank ?

Top of trinkets, but not top of Legendaries as far as I know.

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 13 Jan 2017, 20:06
by RagingBokky
https://us.battle.net/forums/en/wow/topic/20752541534#1


is the recent post by dev

Priest
Discipline
Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%).
Trinkets that deal multi-target damage now deal 35% of normal damage (up from 25%).
Shadow
Mind Blast, Mind Flay, Shadow Crash, Shadow Word: Death, Shadow Word: Void, Shadowy Apparition, Void Bolt, Void Torrent, and Void Eruption damage reduced by 4%.
Shadow Word: Pain damage reduced by 11%.
Vampiric Touch damage reduced by 14%.


Priest
Mother Shahraz’s Seduction: Stacks of Voidform gained when entering Voidform reduced from 5 to 3.
Zeks Exterminatus: Damage bonus increased from 25% to 100%.

we stated I was wondering if another SIM is going to be happen to determine what legendary is most effective?

Thanks again all the Priest theorycrafters again for the help in information!

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 14 Jan 2017, 23:33
by Noexit
Poor Publik.. works super hard on this to help out the Spriest community and then blizzard goes and buffs the cloak and nerfs the shoulders throwing the top of the legendary rankings into chaos lol.

:/

Re: Shadow Priest Legendary Analysis Patch 7.1.5

PostPosted: 15 Jan 2017, 00:46
by Xarta
Urtos wrote:
Halda wrote:Thanks for the sims !

Any idea where Kil'jaeden's Burning Wish might rank ?

Top of trinkets, but not top of Legendaries as far as I know.

Even after the 55% on use buff?